



Document Number: | N2000-005 |
Document Type: | Conference paper |
Author(s): | Yiannis E. Papelis Tad Gates |
Publication / Venue Name: | IMAGE2000 |
Publication Date: | 2000-03-30 |
Abstract: | The advent of high-speed computing and the maturity of driving simulation technology have facilitated the development of high-fidelity simulators and virtual reality systems that are increasingly used to improve engineering product design. To date, however, collaboration between high-fidelity operator-in-the-loop simulators and interactive visualization and design solutions is lacking, primarily because of the geographical distribution of facilities hosting such systems. Furthermore, supercomputing facilities, which could provide unique real-time analysis capabilities, are under-utilized for real-time processing tasks because of their physical distance from simulator sites. This paper describes a software architecture and related tools that are currently under development and whose goal is to facilitate distributed virtual proving ground applications. |
Body: | No files listed |
Copyright: | IMAGE Society |
Keywords: | virtual proving ground |