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| Document Number: | N2000-005 |
| Document Type: | Conference paper |
| Author(s): | Yiannis E. Papelis Tad Gates |
| Publication / Venue Name: | IMAGE2000 |
| Publication Date: | 2000-03-30 |
| Abstract: | The advent of high-speed computing and the maturity of driving simulation technology have facilitated the development of high-fidelity simulators and virtual reality systems that are increasingly used to improve engineering product design. To date, however, collaboration between high-fidelity operator-in-the-loop simulators and interactive visualization and design solutions is lacking, primarily because of the geographical distribution of facilities hosting such systems. Furthermore, supercomputing facilities, which could provide unique real-time analysis capabilities, are under-utilized for real-time processing tasks because of their physical distance from simulator sites. This paper describes a software architecture and related tools that are currently under development and whose goal is to facilitate distributed virtual proving ground applications. |
| Body: | No files listed |
| Copyright: | IMAGE Society |
| Keywords: | virtual proving ground |